Synopsis by Hal Erickson
From the same people responsible for the popular British game show Knightmare, Virtually Impossible was aimed squarely at the nine- to 13-year-old demographic. On each episode, a youthful contestant was placed "inside" a labyrinthine virtual-reality game, with three to four other kid contestants controlling the movements of the youngster so designated. Whosoever of the contestants managed to accumulate 40,000 points within the various games within the "main" VR maze was designated the winner. Virtually Impossible was seen from 1994 to 1995.